


Thus, the battle for players began as they went up and down throughout the next couple of years.īy the end of 2016, the number of players on OSRS was 45,000 on average, but the RS3 numbers dropped slowly to 20,000- 30,000. This number at the time equaled that of RS3. However, in 2015 with the release of free-to-play and the popular Twitch streamers to the game, the total number of players became 30,000-45,000 players on average. Thus, RS3 was on par in terms of the overall numbers at any one time early on, but over time became the more popular version of the game in 2013. By the end of the first month, it dropped down to around 20,000, and by the end of 2013 was at about 10,000-15,000 players. The number of players playing OSRS on the 22nd of February was roughly between 30,000-50,000 on the first day. However, in the beginning, there were hurdles. It was to become a sensation that surpassed even the main game. The poll received over 449,000 votes, and on the 22nd of February of 2013, Old School Runescape became open to all paying members. These calls allowed them to uncover an old backup for the game from August 2007, fixed it up to be played, and then released a poll on the 15th of February 2013. According to the then CEO Mark Gerhard, the idea came from players wishing for these old days. Jagex listened to these demands of players. But what was clear was players missed an older, simpler time when the game they loved was at its peak in a “Golden Age” of around 2004-2008. However, all these attempts were shut down due to legal reasons. There had been attempts to bring back an older client of RuneScape in the form of Private Servers (RSPS), such as the popular RS2006. In hindsight, it was hard for all RS players, but now we are all glad it is far behind us! With the Evolution of Combat (EoC) and declining trust in Jagex as a company. In Late 2012, the future of RuneScape was looking grim. Player Count in early 2013 through to 2021. This History of the Old School RuneScape Player Count
